Normal Levels - The Backrooms (2024)

Levels List

Skip to ListView Unnumbereds or try a Random Level?

In universe…
normal levels form the framework of the Backrooms, and vary greatly in size, danger, and habitability. Typical levels—for whatever value of "typical" can be expected from the Backrooms—tend to be infinite in size (though "bounded" levels are not unheard of) and often provoke a feeling of uncanny familiarity to those happening upon them. The laws of physics and nature as we know them cannot be relied on in the depths of the Backrooms; nevertheless, some of the more hospitable and stable levels are home to thriving communities, and some inhabitants have managed to survive in even the most dangerous levels.

Levels often contain sub-levels—levels that are related to their parent level but are still their own distinct level. They may also contain rooms in locations that are too small to be considered their own level. Usually, they are places in an existing level, but that is not always the case. Rooms and sub-levels are both often referred to as sub-layers.

Entrances and exits to each level are catalogued to the best of our ability, as making a hasty retreat is often necessary. An important tip to remember is that levels are occasionally prone to instability; keeping this in mind, documentation of any level is subject to change without warning. Levels denoted with [NO DATA] have not yet been sufficiently catalogued. If you have eyewitness documentation of any of these levels, please contribute your findings to the database!

Out of universe…
normal levels are the bread and butter of the Backrooms—the varying environments that make up its ever-changing landscape. Levels are not always inhospitable and dangerous, nor are they always inhabited and well-documented; the format is rich with potential for environmental storytelling, so as always, feel free to get creative! Many of the most beloved levels aim to evoke a particular emotion or touch on certain themes, and as the author, you're free to bend the laws of reality as you please in order to craft a thought-provoking piece of the Backrooms universe.

Sub-layers are intended to add lore, or "depth", to an already-written level. Think of them as spin-offs of the level they can be found in, levels within the level, or a level between two other levels.

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  • Guide Hub
  • Greenlight Policy
  • Templates
  • Levels 0-99
  • Levels 100-199
  • Levels 200-299
  • Levels 300-399
  • Levels 400-499
  • Levels 500-599
  • Levels 600-699
  • Levels 700-799
  • Levels 800-899
  • Levels 900-999
  • Level 0 - "Tutorial Level"
    • Level 0.1 - "Zenith Station"
    • Level 0.2 - "Remodeled Mess"
    • Level 0.3 - "The Icy Rooms"
    • Manila Room
    • Red Rooms
    • The Torment
  • Level 1 - "Habitable Zone" (This article is under rewrite)
    • Level 1.1 - "Corrupted Corridor"
    • Level 1.3 - "Malignance"
    • Level √2
    • Level 1.5 - "Inverted"
    • Traders Vault
  • Level 2 - "Abandoned Utility Halls"
    • Level 2.2 - "Constant Buzz"
    • Office Space EL3A
  • Level 3 - "Electrical Station"
    • Level 3.1 - "Space Complex"
  • Level 4 - "Abandoned Office" (This article is under rewrite)
    • Level 4.2 - "Parking Lot Of Fog"
    • Level 4.3 - "Decayed"
    • Level 4.4 - "Crazed State"
    • The Surveillance Room
  • Level 5 - "Terror Hotel"
    • Level 5.1 - "GRAND OPENING OF THE TERROR HOTEL CASINO"
    • Level 5.2 - "Scenic Views"
    • Level 5.3 - "Promethei Bibliotheca"
  • Level 6 - "Lights Out"
    • Level 6.1 - "The Snackrooms"
    • Level 6.2 - "The Neon Maze"
    • Level 6.3 - "Vantablack"
      • Level 6.31 - "Pierce the Veil"
  • Level 7 - "Thalassophobia"
    • Level 7.7 - "The Forsaken Debris"
    • Level 7.9 - "Surface Caves"
    • The Hadal Zone
  • Level 8 - "Cave System" (This article is under rewrite)
    • Level 8.1 - "The Dead Caverns"
    • The Sanctum Subterraneous
  • Level 9 - "The Suburbs"
    • Level 9.1 - "Can we pretend that a meteor destroyed the Crimson Forest?"
    • Level 9.2 - "Black Market"
    • Level 9.3 - "The Overcast Manifold"
    • Level 9.5 - "Rochester Blues"
  • Level 10 - "The Bumper Crop"
    • Level 10.1 - "Corpse Lake"
    • Level 10.2 - "Hay Bale Heaven"
  • Level 11 - "The Endless City"
    • Asset 11.1 - "Private Enterprise"
    • Scene-01.2 - "The Refuge"
    • Level 11.3 - "The Red Light District"
    • AFTER HOURS
    • The Chamber
    • The Headquarters
    • The Mirror Room
    • Radio Backrooms' Studio
  • Level 12 - "Matrix"
    • Level 12.1 - "The Light Switch"
  • Level 13 - "The Infinite Apartments"
  • Level 14 - "Paradise"
  • Level 15 - "Futuristic Halls"
    • Level 15.1 - "Futility"
  • Level 16 - "Altered Topography"
  • Level 17 - "The Carrier"
  • Level 18 - "Memories"
    • Level 18.1 - "The Lucid Abyss"
  • Level 19 - "Attic Floorboards"
  • Level 20 - "Warehouse"
  • Level 21 - "Numbered Doors"
  • Level 22 - "Ruins Left Behind"
  • Level 23 - "𝓣𝓱𝓮 𝓟𝓮𝓽𝓻𝓲𝓯𝓲𝓮𝓭 𝓖𝓪𝓻𝓭𝓮𝓷"
  • Level 24 - "The Moon"
  • Level 25 - "The Quarter Hub"
  • Level 26 - "The SS Fun =)"
  • Level 27 - "The Bunker Springs"
  • Level 28 - "Stormstone Keep"
  • Level 29 - "Hyperian"
  • Level 30 - "Shifted Beyond Reality"
  • Level 31 - "Roller Rink"
  • Level 32 - "Forest of the Skeleton Queen"
  • Level 33 - "The Infinite Mall"
  • Level 34 - "Sewer System" (This article is under rewrite)
  • Level 35 - "An Empty Car Park"
  • Level 36 - "Airport" (This article is under rewrite)
    • Level 36.1 - "The Plane"
  • Level 37 - "Sublimity"
    • Level 37.1 - "The Sanguine Reservoir"
  • Level 38 - "Fold Point"
  • Level 39 - "Enchanted Forest"
  • Level 40 - "Roller Rockin' Pizza!"
  • Level 41 - "The Black Lake"
  • Level 42 - "The Horyzon"
  • Level 43 - "Water World"
    • The Atrium
  • Level 44 - "Corroding Retail Outlet"
  • Level 45 - "Abyss Inc."
  • Level 46 - "Arabian Desert"
    • Ground 46.1 - "The Saline Dunes and The Purgatorial Monastery"
      • The Profane Burial Site
  • Level 47 - "The Adderwood"
  • Level 48 - "The Sunset Beach"
    • Ground 48.1 - "Noctilucent Ground"
      • The Enclave
  • Level 49 - "Trenches of Grime"
    • Level 49.1 - "Remember the Fallen"
    • Level 49.2 - "Training Grounds M-1"
  • Level 50 - "The Moribund Highway"
  • Level 51 - "The Forgotten City"
  • Level 52 - "Eyes On You"
  • Level 53 - "Alone"
  • Level 54 - "Stairwell Of Spirals"
  • Level 55 - "Land of Ice"
  • Level 56 - "Frostbite"
  • Level 57 - "Diurnal Art Gallery"
  • Level 58 - "Water Wonder"
  • Level 59 - "The Backway"
  • Level 60 - "The Baywalk"
  • Level 61 - "Floating Skyscrapers"
  • Level 62 - "Jungle Backyard" (This article is under rewrite)
  • Level 63 - "Tranquility"
    • Level 63.3 - "Sleeping Paradise"
  • Level 64 - "The Lurking Darkness"
  • Level 65 - "Bloodstained Garden"
  • Level 66 - "Exhibit"
  • Level 67 - "Αρτοποιείο Desire"
  • Level 68 - "Theater The Eater"
  • Level 69 - "The Road Trip of Affliction"
  • Level 70 - "Deposit"
  • Level 71 - "Void Basem*nt"
  • Level 72 - "Call of the Crabs"
  • Level 73 - "𝕿𝖍𝖊 𝕽𝖊𝖉𝖑𝖆𝖓𝖉𝖘"
  • Level 74 - "Stage Fright"
  • Level 75 - "Gallium Caves"
  • Level 76 - "The Boundless Sewers"
  • Level 77 - "The Underground Train"
  • Level 78 - "Space Station"
    • Ad Astra
  • Level 79 - "Watch Tower"
  • Level 80 - "Khögshin Highway"
  • Level 81 - "Zoological Office"
    • Afterhours Ending
  • Level 82 - "Self-Automated Trade"
  • Level 83 - "𝓣𝓱𝓮 𝓢𝓾𝓷𝓴𝓮𝓷 𝓢𝓾𝓫𝓶𝓪𝓻𝓲𝓷𝓮"
  • Level 84 - "The Shifting Hedge Maze"
  • Level 85 - "Brilliant Evermore"
  • Level 86 - "Rivergate Tower"
  • Level 87 - "Hallways of Time"
  • Level 88 - "Corri-Doors"
  • Level 89 - "A Taste of Home"
  • Level 90 - "Newly Renovated Home"
  • Level 91 - "Noir"
  • Level 92 - "Crimson Glow"
  • Level 93 - "The Summit"
  • Level 94 - "Motion"
  • Level 95 - "The Underneath"
  • Level 96 - "The Ductwork"
  • Level 97 - "Lighthouse"
  • Level 98 - "Downtown Diner"
  • Level 99 - "Ghoul Town"

_metataghub

page revision: 1446, last edited: 15 Aug 2024 21:55

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Normal Levels - The Backrooms (2024)

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